This is a great example of bringing a historical story to life via a digital medium. It was possible to follow the action via timeline with a visual map, with the quality of associated content of a very high standard. The narration of the action and sound effects gave a great sense of being drawn into the developing plot which kept all jurors engaged for far longer than originally than anticipated. It was also noted that there was an accompanying mobile phone app for an interactive guided tour of the walls of Derry, it was a very well thought out and delivered project. A very worthy winner.
Saturday was a beautiful day for testing the Ghosts of Nendrum app at Nendrum Monastery. My sister, Jaine, helped out by testing the iPhone version while I ghost-busted with my Android.
The iPhone version worked well, and Jaine enjoyed the experience, only suggesting an additional help screen to improve user experience. This will be added to version 4. The Android version of the game is proving more unpredictable and the game will need some minor alterations to run more smoothly- i.e. provide alternative versions of the map screen and shorter audio for Android users and insert code to test the network connection. Coming soon – v4.