More than half of young Britons are unable to name the years the First World War started and ended, according to a survey which highlights a “shaky” grasp of even basic details about the conflict.

Understanding the target audience and designing an appropriate user-experience.
More than half of young Britons are unable to name the years the First World War started and ended, according to a survey which highlights a “shaky” grasp of even basic details about the conflict.
Some really inspiring talks in the morning session of the Gaming and Interactive session at the Culture Tech in Derry. It was great to hear how these speakers were able to take a creative idea and make it into a profitable business reality. Continue reading “Culture Tech Thursday Morning – Gaming & Interactive Content”
For the afternoon sessions of Culture Tech Derry, I went to a couple of the Digital Arts and Culture talks curated by Sync. These talks were designed to explore how digital technology affects the arts and culture section. Yann Seznec from Lucky Frame explored how digital technology could be used to make music more accessible to those who don’t have access to traditional instruments. The plaque above on the Verbal Arts Centre caught his eye; he thought it was great motto for users and producers alike. Imagine, create, learn; have an idea, try it out and learn from your mistakes – a great axiom for anyone in the new or creative industries. Continue reading “Culture Tech Derry – Thursday – afternoon – Sync”
I travelled up to Derry to attend Culture Tech Festival on Wednesday and Thursday and attended some really great talks from from leading gamers, marketeers and technologists. It is really refreshing to remove oneself from everyday work and be immersed in new ideas and viewpoints. I found the talks stimulating and inspiring and came away feeling that creativity and user focus are key attributes to a successful digital business. Continue reading “Culture Tech Derry – Wednesday”