This is a great example of bringing a historical story to life via a digital medium. It was possible to follow the action via timeline with a visual map, with the quality of associated content of a very high standard. The narration of the action and sound effects gave a great sense of being drawn into the developing plot which kept all jurors engaged for far longer than originally than anticipated. It was also noted that there was an accompanying mobile phone app for an interactive guided tour of the walls of Derry, it was a very well thought out and delivered project. A very worthy winner.
The Siege consists of an interactive, illustrated timeline and Mediascape. The animated timeline reveals the military strategy of the 1689 Siege of Derry and places the campaign in context by recounting an animated narrative of 17th Century history. The complimentary Mediascape combines atmospheric real-life accounts with mobile technology to bring the key events of the 1689 Siege to life.
The project was a real team effort, and in addition to the BBC team: myself, Muireann NicCaba, Barry Magee and Deirdre Donnelly, we had contributions, support and guidance from a range of local organisations. Bluecube Interactive supplied the design and build of the timeline, Linenhall Library provided the 17th Century maps, Ulster Mediascapes and Calvium provided support for the building of the Mediascapes. Margaret Edwards and the rest of the team at Heritage and Museum services, Chapter House Museum, GuildHall and the Apprentice Boys’ Museum provided guidance, support and content. Additional historical advice and guidance was provided by Richard Doherty and Jonathan Bardon.
I am currently working on migrating the Mediascape from Windows to Apple and Android devices; see the Siege App entry for more information.